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Hasty

Video Game Pre-addiction

November 3, 2011 in General Gaming, News, Thoughts

There’s a twitching at the corner of your vision. Are you asleep or awake? How many days are left? The time is dragging and I’m beating a dead horse. New games are released every month, but how many really catch your fancy? A game that has had your hands itching for the sticks. A game that’s going to rebuild your faith in developers all over again. Anything specific come to mind yet? I have two this season, and hunger for every bit of knowledge I can get my grubby hands on has bled over into most of my sleeping thoughts, to match my waking ones. My recent conquests have divulged that there are multiple countries in Skyrim(in which infamy does not transfer from one to another), and that the hardline perk works with the specialist strike package in Modern Warfare 3 multiplayer. I’ve found myself guiltily trying to find new articles on my phone during commercial breaks while watching X-factor with my wife. The craving for a game that cannot yet be acquired must be akin to a crack addict craving whatever it is they crave….butthole? Maybe a center should be established to help people deal with the devastating disappointment of games that fall well short of lofty expectations. However, that is a major positive with my two game conundrum. Hopefully neither will be flops, guess we’ll all find out in the next week or so. Until next time, I’m hasty and I’m Hasty. You ceep it klassy, Dan Siego.  Also, I wrote this while watching Vampire Diaries because I’m really cool.

Chris Robertson

Battlefield 3 Beta Bug

October 13, 2011 in General Gaming

So, I only played the Battlefield 3 beta once, but I managed to fall through the ground twice, apparently dragging my entire team with me. Good thing this is a beta!

Chris Robertson

DJ Hero 2 – $20 at Big Lots

October 3, 2011 in General Gaming, Microsoft, Nintendo

DJ Hero 2 - $20 at Big LotsIf there was one place in the world that I am least likely to think about when purchasing a game, it’d have to be Big Lots. But thanks to twitter, (sorry, can’t remember who clued me into this deal) I was made aware that Big Lots is selling the DJ Hero 2 Turntable Edition for both Wii and 360 (maybe PS3? I didnt’ see it) for only $20, which is quite a steal.

While I love rhythm and music games such as Dance Dance Revolution and Rock Band, I had decided to pass on the DJ Hero series (especially after Activision killed it.) Frankly though, I’m glad to have picked it up — it is a thoroughly fun and engaging experience… and that turntable doesn’t take up nearly as much room as five or six plastic instruments!

So, if you have a Big Lots in your area, go check it out. The one here in Nashville had over a dozen for the Wii and only a couple for the 360. (And after you get it, challenge me to a DJ battle! My gamertag, as always, is SCAD.)

Chris Robertson

EA and Ubisoft Press Conference thoughts

June 6, 2011 in General Gaming, Thoughts

And those other douchebags have celebrities...

So, I did a quick run-through of the Xbox conference, so I thought I’d give the same treatment to EA and Ubisoft as well.

EA

  • Mass Effect 3 is coming on March 12th of next year, so the delay isn’t nearly as long as some thought. The gameplay still looks good, and running around under Reapers’ legs on the battlefield is going to be awesome.
  • Next, EA showed off Need for Speed: The Run which, as the name might suggest, now allows you to exit the car, running away from your pursuers on-foot. It looks like it might just be a set of races followed by long quicktime segments… which I don’t think I’d be too hot on.
  • Star Wars: The Old Republic is going to be big, regardless of the fact that EA and Bioware can’t seem to show us anything but CG trailers. I have no doubt that it will be a good competitor to WoW, and I’ll most likely play it… but I’m starting to fear that I’d rather see some full-length CG movies set in the Old Republic than play the final game.
  • The new SSX looks like it could be really good, bringing back the ridiculously over-the-top tricks and speed that the original had. What’s cool is that the game will feature every major slope on earth based on official maps supplied by NASA. They mentioned this as a “massive open world.” Now, whether or not this means it’s a globe-spanning game with separate distinct tracks or that it will have an open-world sandbox type of gameplay remains to be seen.
  • Fifa – okay, here’s where I get to enjoy the privilege of this being my personal blog. I don’t care anything about soccer… so, moving on…
  • Madden. There will be a Madden game even if there’s no NFL season this year. Also… when will this stop being called Madden?  He’s been a non-factor for so long now, and though I realize they have a lot of equity built up in the name, it just doesn’t make sense to be called that much longer, at least in my opinion. Here’s a funny point about this conference too — at the beginning they took a jab at the bigger guys for extravagant stages and celebrities at their conferences… and then they fucking brought out Ray Lewis, Peyton Hillis and Clay Matthews for no good damn reason. What the hell, EA?
  • The Sims Social? Answer: No.
  • Curt Schilling came out to pimp a little bit of his game called The Reckoning (some subtitle, yada yada) and it looked pretty cool, but then he was quickly swept off stage. Weird.
  • Insomniac unveiled a new multi-platform title called Overstrike that seems to bring the Ratchet and Clank zaniness into a slightly more realistic and mature setting. Given their track-record of making games with really cool weapons and gadgets, I think this game might be pretty good.
  • Then, of course, they showed Battlefield 3, which looks absolutely ridiculous. Built on the Frostbite 2 engine, they are claiming (and rightly so) to have the epitome in rendering, destructibility, audio and scale. The demo in the tank was mind-blowing in its realism. It releases October 25th.

Next, we had Ubisoft, which I have to say is the clear winner (or loser?) of most cringe-worthy press conference.

  • First off, they brought out Michel Ancel (the creator of Rayman) to do an awkward Shakespeare reference on one knee, “U bi, or not U bi.” *facepalm*  He quickly recovered by showing off Rayman Origins though, which looks like a great 2D mix of New Super Mario Bros. and Earthworm Jim. It even seemed to be a bit too hard for the developers, as they died several times.
  • Then, Mr. Caffeine came out and forced some comedy. No one cared. At this point, and several other times throughout the conference, they showed clips of “What this game might have looked like 25 years ago.” I really wonder how much time they wasted making these clips for a joke that didn’t even work.
  • Next, they showed Driver: San Francisco. I really loved the first Driver, but never played one after that… and this game might change that.
  • Gearbox’s Randy Pitchford then came out to show a non-gameplay clip of Brothers in Arms: Furious Four which looks to be a game based on Inglorious Basterds.
  • Tin Tin. Spielberg and Peter Jackson talked about it a lot. I still don’t know what Tin Tin is.
  • Then Ghost Recon: Future Soldier was shown, which looked pretty cool… though I’m really starting to get ‘Future-to-near-future-shooter-fatigue.’ I giggled a little as they were 4 Player co-oping it, running through a town telling all of the civilians to run away. Each players’ character was constantly shouting “Get out,” “Go,” “Get outta here,” “It’s not safe here!” It was a cacophony of hilarity. Also, they’re launching a separate game called Ghost Recon Online which is a free-to-play multiplayer game.
  • Next, two ladies talked about Maniaworld which encompasses Trackmania 2, Shootmania (FPS) and Questmania (RPG). I’m assuming these are all just community-driven games with custom content.
  • Raving Rabbids for Kinect looks FUN. I want to kick rabbids. That is all.
  • Just Dance 3… it’s the third one. And Katy Perry had braces in the trailer. It was weird. Coming to all consoles’ respective motion-controlled aspects.
  • Rocksmith will let you plug in your own guitar and learn to play. Dave Navarro seemed VERY excited about this… (except not really)
  • Your Shape: Fitness Evolved 2012 will continue shaping you next year.
  • And finally, after all the yawn-worthy stuff (read: the whole conference), they showed a good bit of Assassin’s Creed: Revelations, playing through an initial area where Ezio flips around a shipyard fucking shit up. At the end, there was some sort of teaser with the Animus rebooting and showing a portal underneath a Stonehenge-looking arch. It’s coming in November.

And that’s what happened in the two big, non-big-three, conferences. They, not unlike the Microsoft presser before, were fairly uneventful. Had I not taken notes, this post would have probably only read, “Mass Effect. Battlefield 3. Assassin’s Creed. Drool.”

Next up, Sony!

Blur Beta Codes

March 12, 2010 in General Gaming

Activision just hooked me up with three beta invite codes for the upcoming Xbox 360 game Blur.  I’ll give them out on a first-come, first-serve basis — meaning the first three people to leave a comment below will get them.  These codes will also snatch you a free 48 hours to Xbox Live Gold, should you not already have it.  See you online!

Shadow Complex Glitch

August 28, 2009 in General Gaming

While playing Shadow Complex through to completion tonight (with 100% of the map filled in and 100% of items found – you know, because I’m a completionist, as the achievement implies), I noticed something… strange… in the final cutscene.  Don’t worry, there are no spoilers below… just some purple and white hair.

You can view the pictures in their non-comicized version here.  (I just couldn’t help myself!)

Mass Effect Galaxy

July 21, 2009 in Apple, General Gaming, Review

Is Shepard really dead? Bioware has the plot for Mass Effect 2 on lock down, but to help you pass the time to 2010, you can download Mass Effect Galaxy on the iPhone, or iPod Touch.

Commander Shepard isn’t the only human with unique alien friends and an epic story. In Mass Effect Galaxy you play as Jacob Taylor, a soldier with biotic and combat powers to rival any enemy he faces. The game flows like an interactive web comic with fight sequences interjected in the midst. For some this is a little anticlimactic, but the game is fun nonetheless.

ME Galaxy combatME Galaxy dialogue– You know, they’re facing me, but talking to each other :)The accelerometer is used to control your movement across the screen, which takes some getting used to. The automatic recalibration as the game un-pauses is a great feature for gamers on the move; this allows you to play while moving from one environment to another without exiting your game and navigating to a settings menu.

 I won’t spoil the storyline of the game, but it’s a fun and lighthearted game. Like in Mass Effect, your choice of dialogue can alter the path of the game, which can initiate a fight or avoid one. Combat is fairly simple with a selection of powers to use in combat on the right hand side of the screen. You view your combat from an aerial view and navigate through a linear maze, taking out enemies and collecting power ups on the way.

Effect Galaxy is no 360 title, but it is a solid title for the iPhone OS. Putting to good use the accelerometer, story and unique game play, Mass Effect Galaxy is a must play for the adamant Mass Effect fan.

 Even cats play ME Galaxy, so why don’t you?

Facebook- Farmville vs Farm Town

July 21, 2009 in General Gaming

Farmville vs Farm Town, two social farming games developed by Facebook game developers that are oh so similar, yet unique in their own ways.

The goal in both games is identical, the interfaces remarkably similar, and the avatars… cousins? Your goal is to plant, harvest and plow your crops and level up to gain access to a larger farm, a larger selection of plants and trees, and even buildings.

Farmville is the newest social game developed by Zynga, which is most known for their Mafia Wars game on Facebook and MySpace. With graphics and background music that brought me back to my SNES days, Farmville has a lot going for it. The game play is simple: plant and harvest. However, what makes Farmville a little more user friendly is it’s stackable order system, or queue. The player can click faster then the avatar can carry out its tasks; thus, the player can queue multiple tasks such as harvest, then plow. For all the Sims fans out there, there are many options for your avatar’s appearance. For a flash based game, there are tons of choices for hair, mouths, eyes, and clothes.

Farm Town, developed by Slash Key, has seniority in the social farming gaming market and that is evident by its diverse abilities provided to the player. Farm Town players can actually hire their friends or strangers to harvest their crops and plows their fields. Saving time is not the only incentive; the hired hands make the harvested crops more valuable when sold, neat! Likewise, Farm Town players can level their way to larger and more profitable farms.

So which is best?

Online Performance: Farmville performs better. Farm Town has too many players at times causing you to lose connection to the server; also, their vectors don’t recycle in the buffer well causing lag and slow load times. Farmville seems to have addressed the issue of server loading and graphic optimization a little better, but that’s just my opinion.

Graphics: Both are pretty equal in graphics. However, Farmville offers more choices for player customization. I also got a little nostalgic when first playing Farmville as it reminded me of Super Mario Bros All Stars!– My first SNES game… .

Game play: Game play in both games run on the same concept; however, Farm Town offers more to accomplish. The ability to go to the Market and seek out employment by other players draws the player in further, and offers more as far as the social aspect of the game. Also, Farm Town offers achievements for the 360 fan.

Social Networking: Farm Town offers the best social experience. You can not only visit your friends farms, but you can help them work their farms and reap the benefits of the harvest.

Which game am I playing? Both, both games have unique aspects to offer and it’s interesting to see how differently Actionscript can be used to achieve the same basic concept.

You reap what you sow, so log on to Facebook and plant something!

Facebook- Mafia Wars: Cuba

July 21, 2009 in General Gaming, Review

Facebook is a social networking site with millions of users interacting daily. It took a few years for Facebook to open its gateways to the age 13+ populace and expand from its origins at Harvard, and now it is arguably the most popular social networking site on the Internet.

What do you do with your social networking site once you’ve mastered social networking? Why not go to Cuba? Zynga game has done just that with their new expansion to the Mafia Wars game on Facebook. Games on Facebook? Yes, when Facebook added application support to their service they opened the doors for a plethora of different games, quizzes, and pieces of flair, to name a few.

The mechanics of Mafia Wars Cuba is simple enough, advance in the standard game of Mafia Wars until you can leave New York. Then you begin anew, a unique money system, unique weapons and armor, and every gamer’s favorite – achievements. To be successful in the game you need money, and a lot of it. You can earn money by purchasing and upgrading Cuban businesses. Then you must protect your character by doing jobs to level up and fighting other characters. You can have up to 501 other people fight along side you to give you the edge over your opponents. The catch, they first must be your friend on Facebook… let the mass email adds begin!

At the end of the day, you make some money in Cuba, fly back to New York and take out some other mobsters. The game can come to a standstill when you run out of “stamina”, your energy used to fight other people, or your “energy,” which is used to complete jobs or fight mob bosses. However, if you’re in this predicament, go to the Godfather and ask him for a favor, but you better have earned some favor points first or you’ll leave empty handed.

 

How does this diversion tie into a social networking atmosphere? First, you can add as many of your friends as you can find to your mob to gain access to limited edition items and properties that give you cash in New York. Also, the top 501 mobsters you add will fight along side you in fights. 501 vs 20, not very good odds– unless you’re Han Solo, of course. Finally, based on your competence, other mobsters may choose to add you to one of their top mafia slots. These slots offer different bonuses for different classes of mobsters. Some offer reduction in energy costs for jobs; others increase money gained from fights and jobs, while others increase your defensive or offensive abilities.

Next time you’re on Facebook, look up Mafia Wars by Zynga and “say hello to my little friend.”

The Homeless Sims

June 11, 2009 in General Gaming

Meet Alice and Kev – the homeless Sims, created and chronicled by Robin Burkinshaw, a Game Design student in the UK.

Over at Alice and Kev : The Story of Being Homeless in the Sims 3 you can follow the heartbreaking story of this manic father raising his sweet but underprivileged daughter in an abandoned park. 

It’s really amazing how the A.I. in the Sims, while obviously caricaturing the personalities of the simulated humans, still manages to somewhat realistically mimic the plight of the downtrodden. 

Games as art?  Games as social critique and analyzation?  If not yet, then soon.  And I think I’m going to have to go pick up a copy of the Sims 3 soon.